Vahşi Savaşçı: Difference between revisions
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Clubman''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Clubman''' | ||
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| style="text-align: center;" colspan="2" |[[File:Clubista.jpg]] | | style="text-align: center;" colspan="2" |[[File:Clubista.jpg|link=]] | ||
The Clubman is a non-playable light unit that show up early in the game, used by the first province encountered. In a battle it looks like a berserker. | The Clubman is a non-playable light unit that show up early in the game, used by the first province encountered. In a battle it looks like a berserker. | ||
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|- | |- | ||
| style="width: 30%;"| Age: | | style="width: 30%;"| Age: | ||
| style="width: 70%;"| [[File:Icon_reward_age.png]] Bronze Age | | style="width: 70%;"| [[File:Icon_reward_age.png|link=]] Bronze Age | ||
|- | |- | ||
| style="width: 30%;"| Type: | | style="width: 30%;"| Type: | ||
| style="width: 70%;"| [[File:Icon_reward_military_unit_light_infantry.png]] Light Unit | | style="width: 70%;"| [[File:Icon_reward_military_unit_light_infantry.png|link=]] Light Unit | ||
|- | |- | ||
| style="width: 30%;"| Attack: | | style="width: 30%;"| Attack: | ||
| style="width: 70%;"| [[File:Icon_attack.png]] 3 | | style="width: 70%;"| [[File:Icon_attack.png|link=]] 3 | ||
|- | |- | ||
| style="width: 30%;"| Defense: | | style="width: 30%;"| Defense: | ||
| style="width: 70%;"| [[File:Icon_defense.png]] 3 | | style="width: 70%;"| [[File:Icon_defense.png|link=]] 3 | ||
|- | |- | ||
| style="width: 30%;"| Range: | | style="width: 30%;"| Range: | ||
| style="width: 70%;"| [[File:Icon_range.png]] 1 | | style="width: 70%;"| [[File:Icon_range.png|link=]] 1 | ||
|- | |- | ||
| style="width: 30%;"| Movement: | | style="width: 30%;"| Movement: | ||
| style="width: 70%;"| [[File:Icon_movement.png]] 14 | | style="width: 70%;"| [[File:Icon_movement.png|link=]] 14 | ||
|- | |- | ||
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Bonuses''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Bonuses''' | ||
|- | |- | ||
| style="width: 30%;"| Attack: | | style="width: 30%;"| Attack: | ||
| style="width: 70%;"| +2 against [[File:Icon_reward_military_unit_fast.png| | | style="width: 70%;"| +2 against [[File:Icon_reward_military_unit_fast.png|link=]] | ||
|- | |- | ||
| style="width: 30%;"| Defense: | | style="width: 30%;"| Defense: | ||
| style="width: 70%;"| +2 against [[File:Icon_reward_military_unit_fast.png| | | style="width: 70%;"| +2 against [[File:Icon_reward_military_unit_fast.png|link=]] | ||
|- | |- | ||
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Skills''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Skills''' | ||
Line 40: | Line 40: | ||
|- | |- | ||
| style="width: 30%;"| Battle Points: | | style="width: 30%;"| Battle Points: | ||
| style="width: 70%;"| [[File:Icon_rank.png]] 40 | | style="width: 70%;"| [[File:Icon_rank.png|link=]] 40 | ||
|- | |- | ||
| style="width: 30%;"| Requirements: | | style="width: 30%;"| Requirements: | ||
| style="width: 70%;"| [[File:Military_small.png]] ''n/a'' | | style="width: 70%;"| [[File:Military_small.png|link=]] ''n/a'' | ||
|- | |- | ||
| style="width: 30%;"| Training Costs: | | style="width: 30%;"| Training Costs: | ||
| style="width: 70%;"| [[File:Icon_construction_reduction.png]] ''n/a'' | | style="width: 70%;"| [[File:Icon_construction_reduction.png|link=]] ''n/a'' | ||
|- | |- | ||
| style="width: 30%;"| Training Time: | | style="width: 30%;"| Training Time: | ||
| style="width: 70%;"| [[File:Icon_time.png]] ''n/a'' | | style="width: 70%;"| [[File:Icon_time.png|link=]] ''n/a'' | ||
|- | |- | ||
| style="width: 30%;"| Healing Time: | | style="width: 30%;"| Healing Time: | ||
| style="width: 70%;"| [[File:Icon_time.png]] ''n/a'' | | style="width: 70%;"| [[File:Icon_time.png|link=]] ''n/a'' | ||
|} | |} |
Revision as of 15:24, 4 July 2016
Clubman | |
The Clubman is a non-playable light unit that show up early in the game, used by the first province encountered. In a battle it looks like a berserker. | |
Properties | |
Age: | Bronze Age |
Type: | Light Unit |
Attack: | 3 |
Defense: | 3 |
Range: | 1 |
Movement: | 14 |
Bonuses | |
Attack: | +2 against |
Defense: | +2 against |
Skills | |
no special abilities | |
Other Info | |
Battle Points: | 40 |
Requirements: | n/a |
Training Costs: | n/a |
Training Time: | n/a |
Healing Time: | n/a |